I recently decided to revisit game development. I decided to use the
Love2D engine, because the API is rather beautiful in it’s
simplicity. The graphics are treated as a pixel buffer to which I can
draw lines, squares and circles to. It has 2 core functions for me to
work with, which I like. All in all, it reminds me a lot of QBasic,
which I learned in high school. I’ll link to my repo at the end and
provide appropriate links at the various points.